Haberdashers
Cohort
29
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Haberdashers
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Arthur L. Davis, Riley Greer, Isaiah Hastings, Jake Rowland, Taylor George, Emily Whitman, Jonathan Motes, Mary Ruth Mutter, Vinson Luo, Yarin Cohen, Adam Gothard, Amy Bloch, Anirudh Sundaresan, Connor Gordon, Dana Brooks, Hsiao-Yun Tsai, Jade Luo, Jonathan Listman, Kaylee Huang, Lee Anne Opfer, Liz Wang, Saad Anwar Baloch, Yi Luo, Yuanfang Liu, Cole Morgan, Isaiah Hastings, Sierra Clark, William Bennett, Alex Crovella, Alexandra Elson, Alexandra Vaughn, Chevis McMillin-Brockway, Courtney Leonie, Garrett Pfingston, Gerardo Alvarez-Reynaga, James Germano, James Nicholson, Minqi Huang, Ronald Wang, Samuel Hooser, Keval Shanker Shreyas, Yan Zhang, Chien-Yu Chu, Haomin Wang, Jonathan Sarasua, Zhaochen Zhang, Neeraj Jairam, Qifan Huang, Rahul Gupta, Spencer McKean, Tianlong Chen, Tyler Wolverton, Vincent Tsou, Yao Shen, Yichen Duan, Yinjiang Li, Yixuan Wei
HaberDashers is an arcade kart racing game for 1-4 players inspired by The Borrowers by Mary Norton and Studio Ghibli’s The Secret World of Arrietty. The game takes place in a house much like your own – except that in this house, tiny people live in the walls and come out to play whenever the humans have gone. On warm summer afternoons, the kids’ wooden toy tracks left scattered around the house become high-speed roadways as the HaberDashers come out to race!
This game is the product of a full semester’s work for a team of 50+ graduate students at the Guildhall at the 51²è¹Ý. As the second game the cohort members have made, and the first large-scale team project, HaberDashers was a crash course in teamwork and in development. Ultimately, it is a product of the passion and the dedication of the team! Thank you for playing.
Key Features:
- Single-player and couch multiplayer with split screens for up to 4 players
- Remote multiplayer using Steam's Remote Play Together feature
- 8 racers in each race (humans as well as AI)
- Modular car design featuring at least 4 car bodies, 4 car wheel types, and various paint jobs and decals
- 4 original characters that fit in the world
- 3-lap races lasting roughly 5 minutes each
- Surface types with varying drag
- Players have the ability to use a drifting mechanic to execute tighter turns
- One-time use weapons and abilities in the form of on-track pickups
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